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ATRL: Yu-Gi-Oh! Thread
Member Since: 1/1/2014
Posts: 11,797
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Cyber Angel - Benten
You can Ritual Summon this card with "Machine Angel Ritual". If this card destroys a monster by battle and sends it to the Graveyard: Inflict damage to your opponent equal to the destroyed monster's original DEF. If this card is Tributed: You can add 1 LIGHT Fairy-Type monster from your Deck to your hand.
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Cyber Angel - Idaten
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can add 1 Ritual Spell Card from your Deck or Graveyard to your hand. If this card is Tributed: You can make all Ritual Monsters you currently control gain 1000 ATK and DEF.
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Cyber Angel - Dakini
You can Ritual Summon this card with "Machine Angel Ritual". If this card is Ritual Summoned: You can make your opponent send 1 monster they control to the Graveyard. If a Ritual Monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn, during your End Phase: You can target 1 Ritual Monster or 1 "Machine Angel Ritual" in your Graveyard; add it to your hand.
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Machine Angel Ritual
This card can be used to Ritual Summon any "Cyber Angel" Ritual Monster. You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If a LIGHT monster(s) you control would be destroyed by battle or card effect, you can banish this card from your Graveyard instead.
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Cipher Wing
If you control a "Cipher" monster or a "Kinetic Soldier", you can Special Summon this card (from your hand). You can Tribute this card; increase the Levels of all "Cipher" monsters, and "Kinetic Soldier" monsters you control by 4 until the end of this turn.
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Galaxy-Eyes Cipher Dragon
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster your opponent controls; for the rest of this turn, monsters you control cannot attack directly, except this card, also take control of that monster, but its effects are negated, its ATK becomes 3000, and its name becomes "Galaxy-Eyes Cipher Dragon".
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Raidraptor - Blade Burner Falcon
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Member Since: 1/1/2014
Posts: 11,797
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Silent Swordsman
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 Warrior-Type monster, and cannot be Special Summoned by other ways. Once per turn, during the Standby Phase: This card gains 500 ATK. Once per turn, during either player's turn, when a Spell Card is activated: You can negate the activation. If this card is destroyed by battle, or if this card you control is destroyed by an opponent's card effect: You can Special Summon 1 "Silent Swordsman" monster from your hand or Deck, except "Silent Swordsman", ignoring its Summoning conditions.
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Silent Sword
Quick-Play Spell
(1) Target 1 "Silent Swordsman" monster you control; that monster you control gains 1500 ATK and DEF, and if it does, it is unaffected by your opponent's card effects for the rest of the turn. This card's activation, and this effect, cannot be negated.
(2) You can banish this card from your Graveyard: add 1 "Silent Swordsman" monster from your Deck to your hand.
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Ultimate Burst
Spell Normal
(1) Target 1 Fusion Summoned "Blue-Eyes Ultimate Dragon" you control; for the rest of this turn, it can make up to 3 attacks during each Battle Phase, and if it attacks, your opponent cannot activate cards or effects until the end of the Damage Step.
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Member Since: 1/1/2014
Posts: 11,797
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Metalhold the Mobile Fortified Fortress OR Metalhold the Moving Battlement
Continuous Trap Card
(1) Activate this card by targeting any number of Level 4 Machine-Type monsters you control; Special Summon this card as an Effect Monster to your Monster Zone (Machine-Type/EARTH/Level 4/ATK 0/DEF 0), then equip those targeted face-up monsters to this monster. (This card is also still a Trap Card).
(2) If Special Summoned by its own effect, this card gains ATK equal to the combined original ATK of the monsters equipped to it by its own effect, also your opponent cannot target other monsters you control for attacks or with card effects.
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YUGI AND KAIBA STRUCTURE DECKS
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ABC-Dragon Buster
Level 8 LIGHT Machine-Type Fusion Effect Monster
ATK 3000
DEF 2800
Materials: “A-Assault Core” + “B-Buster Drake” + “C-Crush Wyvern”
Must first be Special Summoned (from your Extra Deck) by banishing the above cards you control or in your Graveyard. (You do not use “Polymerization)
(1) Once per turn, during either player’s turn: you can discard 1 card, then target 1 card on the field; banish it.
(2) During the opponent’s turn: you can tribute this card, then target 3 of your banished LIGHT Machine-Type monsters with different names; Special Summon them.
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A-Assault Core
Level 4 LIGHT Machine-Type Union Effect Monster
ATK 1900
DEF 200
(1) Once per turn: You can activate 1 of the following effects.
• Target 1 LIGHT Machine-Type monster you control; equip this card to it. If it would be destroyed, you can destroy this card instead.
• If this card is equipped to a monster, you can Special Summon it.
(2) The monster equipped by this card is unaffected by other monster effects.
(3) If this card is sent from the field to the Graveyard: You can add 1 other Union Monster from your Graveyard to your hand.
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B-Buster Drake
Level 4 LIGHT Machine-Type Union Effect Monster
ATK 1500
DEF 1800
(1) Once per turn: You can activate 1 of the following effects.
• Target 1 LIGHT Machine-Type monster you control; equip this card to it. If it would be destroyed, you can destroy this card instead.
• If this card is equipped to a monster, you can Special Summon it.
(2) The monster equipped by this card is unaffected by Spell Effects.
(3) If this card is sent from the field to the Graveyard: You can add 1 Union Monster from your Deck to your hand.
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C-Crush Wyvern
Level 4 LIGHT Machine Union Effect Monster
ATK 1200
DEF 2000
(1) Once per turn: You can activate 1 of the following effects.
• Target 1 LIGHT Machine-Type monster you control; equip this card to it. If it would be destroyed, you can destroy this card instead.
• If this card is equipped to a monster, you can Special Summon it.
(2) The monster equipped by this card is unaffected by Trap Effects.
(3) If this card is sent from the field to the Graveyard: You can Special Summon 1 Union Monster from your hand.
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Electromagnet Warrior Alpha
Level 3 EARTH Rock-Type Effect Monster
ATK 1700
DEF 1100
You can only use the (1) effect of “Electromagnet Warrior Alpha” once per turn.
(1) If this card is Normal or Special Summoned: You can add 1 Level 8 “Magna Warrior” monster from your Deck to your hand.
(2) During your opponent’s turn: You can Tribute this card; Special Summon 1 Level 4 “Magnet Warrior” monster from your Deck.
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Electromagnet Warrior Beta
Level 3 EARTH Rock-Type Effect Monster
ATK 1500
DEF 1500
You can only use the (1) effect of “Electromagnet Warrior Beta” once per turn.
(1) If this card is Normal or Special Summoned: You can add 1 Level 4 or lower “Magnet Warrior” monster from your Deck to your hand, except “Electromagnet Warrior Beta”.
(2) During your opponent’s turn: You can Tribute this card; Special Summon 1 Level 4 “Magnet Warrior” monster from your Deck.
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Electromagnet Warrior Gamma
Level 3 EARTH Rock-Type Effect Monster
ATK 800
DEF 2000
You can only use the (1) effect of “Electromagnet Warrior Gamma” once per turn.
(1) If this card is Normal or Special Summoned: You can Special Summon 1 Level 4 or lower “Magnet Warrior” monster from your hand, except “Electromagnet Warrior Gamma”.
(2) During your opponent’s turn: You can Tribute this card; Special Summon 1 Level 4 “Magnet Warrior” monster from your Deck.
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Verersion the Electromagna Warrior
Level 8 EARTH Rock-Type [Special Summon] Effect Monster
ATK 3000
DEF 2800
Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing 1 each of “Electromagnet Warrior Alpha”, “Electromagnet Warrior Beta”, and “Electromagnet Warrior Gamma” from your hand, field or Graveyard.
(1) You can banish 1 Level 4 or lower “Magnet Warrior” monster from your Graveyard, then target 1 card your opponent controls; destroy it.
(2) If this card is destroyed by battle or your opponent’s card effect: You can target 1 each of your banished “Electromagnet Warrior Alpha”, “Electromagnet Warrior Beta”, and “Electromagnet Warrior Gamma”; Special Summon them.
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Member Since: 1/1/2014
Posts: 11,797
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Chaos Form
Ritual Spell Card
This card can be used to Ritual Summon any “Chaos” or “Black Luster” Ritual Monster.
(1) Tribute monsters from your hand or field, and/or banish “Blue-Eyes White Dragon” or “Dark Magician” from your Graveyard, then Ritual Summon 1 “Chaos” or “Black Luster” Ritual Monster from your hand whose Level exactly equals the total Levels of those monsters.
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Houkai Reincarnation
Trap Normal
(1) When an opponent's monster attacks directly: Target that attacking monster; your opponent Special Summons all monsters with the same name from their hand, Deck, or Graveyard, and if your opponent does, that target and all monsters Special Summoned by this effect have their ATK changed to 0, and if you do that, place 1 Houkai Counter on each of those monsters. Monsters with Houkai Counters cannot attack and their effects are negated. You can Special Summon 1 Level 4 or lower "Houkai" monster from your hand, ignoring its Summoning conditions.
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Silver Gadget
Level 4 LIGHT Machine-Type Effect Monster
ATK 1500
DEF 1000
When this card is Normal or Special Summoned: You can Special Summon 1 Level 4 Machine-Type monster from your hand. If this card is destroyed by battle or card effect: You can Special Summon 1 Level 4 “Gadget” monster from your Deck, except “Silver Gadget”. You can only use 1 “Silver Gadget” effect per turn, and only once that turn.
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Member Since: 1/1/2014
Posts: 11,797
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Member Since: 1/1/2014
Posts: 11,797
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Edo/Aster Phoenix is confirmed to be the Commander in Chief of Academia's force
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Member Since: 8/18/2013
Posts: 14,803
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yes daddy Aster phoenix!
Jesse Anderson will always remain my yugioh bae though...
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Member Since: 4/4/2014
Posts: 17,141
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All these vintage cards being reintroduced makes me so happy 
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Member Since: 1/1/2014
Posts: 11,797
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The TCG Dark Side of Dimensions booster pack July 21st 2016
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Kaiser Vorse Raider
If you control no monsters, you can Special Summon this card (from your hand). If this card destroys an opponent's monster by battle: This card gains 500 ATK. If this card is destroyed by battle: The monster that destroyed it loses 500 ATK.
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Assault Wyvern
When this card destroys an opponent's monster by battle: You can Tribute this card; Special Summon 1 Dragon-Type monster from your hand or Graveyard, except "Assault Wyvern".
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Deep-Eyes White Dragon
When a face-up "Blue-Eyes" monster you control is destroyed by battle or an opponent's card effect: You can Special Summon this card from your hand, and if you do, inflict 600 damage to your opponent for each Dragon-Type monster with a different name in your Graveyard. If this card is Normal or Special Summoned: Target 1 Dragon-Type monster in your Graveyard; this card's ATK becomes equal to that monster's ATK. If this card on the field is destroyed by a card effect: Destroy all monsters your opponent controls.
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Dragon's Perseverance
Target 1 Dragon-Type monster you control that was Special Summoned this turn; for each monster that was Special Summoned to your opponent's field this turn, that monster gains 1 additional attack during each Battle Phase this turn.
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Dark Magic Veil
Pay 1000 LP; Special Summon 1 DARK Spellcaster-Type monster from your hand or Graveyard.
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Dimension Sphinx
Activate this card by targeting 1 Attack Position monster you control. Once per Battle Step, when that target is targeted for an attack by a monster whose ATK is higher than that target: You can inflict damage to your opponent equal to the difference between the ATK of the attacking monster and that target. When that monster leaves the field, destroy this card.
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Dimension Mirage
Activate this card by targeting 1 Attack Position monster your opponent controls. At the end of the Damage Step, when that target attacks a monster, but that monster was not destroyed by that battle: You can banish 1 monster from your Graveyard; that target must make a second attack in a row. When that monster leaves the field, destroy this card.
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Soul Swords Of Revealing
Once per battle, when an opponent's monster declares an attack: You can pay 1000 LP; negate the attack. During your opponent's turn: You can banish this card from your Graveyard; this turn, monsters your opponent controls cannot attack directly.
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Member Since: 3/15/2013
Posts: 43,126
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The slay
I wished they made the Cyber Angels better tho.
And i want Johan in Arc V 
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Member Since: 4/4/2014
Posts: 17,141
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FFFF. These new cards. I love them  All the Yugi and Kaiba focus is so amazing.
Also I just started watching the Waking the Dragons arc. Never realised how sad the season is, when I was a kid. Mai's backstory 
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Member Since: 1/1/2014
Posts: 11,797
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And the TCG DSoD booster set has 57 all new cards, all Ultra rare rarity 
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ATRL Contributor
Member Since: 1/1/2014
Posts: 22,001
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Omg seriously I remember being a kid and being so angry that they didn't print the cyber angels
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Member Since: 1/1/2014
Posts: 11,797
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All the Cyber Angel cards will be in DoL Unleased thats coming out in Aug so get ready sistren!!! 
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Member Since: 1/1/2014
Posts: 11,797
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And ajfhasgfhaoghaoghuogao King Sora is using different Fluffal cards in the manga!!!! Including Pendulum Fluffals!
Fluffal Angel
Fluffal Fusionist
Edge Imp Cotton Eater
Frightfur Daredevil
Frightfur Reborn
Frightfur Memories
Do you think we'll get them?!?!
edit: someone said they'll be in Premium Pack 19...the next premium gold set 
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ATRL Moderator
Member Since: 8/4/2009
Posts: 21,911
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YAAAASSS YAAASSS YAAAASSSS
Finally!!! ABOUT DAMN ****ING TIME!!!
We got Asuka's cards!!! YAAAASSS
And king Sora will slay us really hard in the future!
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ATRL Moderator
Member Since: 8/4/2009
Posts: 21,911
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Quote:
Originally posted by sunny phoenix
pokemon and yugioh were 2 of my favorite anime back then... I also loved their video games to death... i staned hard for yugioh during my DS days...but then i kinda grew out of it.. but now i start watching the v arc and i am ready to be back  cant wait for the new game!!
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Arc-V is really iconic. The best series so far, yeah, DM doesn't even compare, whoever that disagrees are just nostalgic people!
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Member Since: 1/1/2014
Posts: 11,797
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Oops forgot to post the full thing
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Yu-Gi-Oh! The Dark Side of Dimensions Movie Pack is a 57-card, all-Ultra Rare foil set containing 53 brand new cards and 4 old favorites with all-new artwork! Each pack contains 5 cards in a flat rarity system (all cards are equally rare).
With original Duelists Yugi and Kaiba front and center, we can all expect a lot of Dark Magician and Blue-Eyes White Dragon action.
Because Blue-Eyes White Dragon is also the star of May 2016's Shining Victories booster set, and Dark Magician headlines August's The Dark Illusion, Konami Digital Entertainment, Inc. is offering an early release of the Yu-Gi-Oh! The Dark Side of Dimensions Movie Pack in advance of the animated film.
This early release will enable Duelists to pack their Shining Victories and The Dark Illusion-era Decks with the powerful new Blue-Eyes and Magician cards featured in the movie! The new Neo Blue-Eyes Ultimate Dragon Fusion Monster can attack up to 3 times in one turn with its 4500 Attack Points (quickly ending almost any Duel). In the unlikely event it's destroyed, this powerful Fusion Monster's spirit lingers in the Graveyard, protecting your other Blue-Eyes monsters against card effects.
What's new for Dark Magician? New Spells and Traps to access your DARK Spellcasters in the hand, Deck, or Graveyard, plus new flavors of Magician Girl monsters like Berry Magician Girl, Apple Magician Girl, and Kiwi Magician Girl, with powers to get Spellcasters into play and re-direct enemy attacks to where you want them to go. In addition, many of Yugi's other famous monsters also get plenty of upgrades in this set!
What about the bad guys? The upcoming theatrical release introduces a new villain, Aigami, whose dimension dueling Cubic monsters make up a big chunk of this set. Cubic monsters have wide-ranging powers to shut down your opponent's monster effects and stop them from attacking. Their math-centered strategy builds up over time, with each round of monsters getting you more cards to work with and setting up for the next level, building ultimately to their massive Fusion Monster, who slashes the opponent's Life Points in half with every attack!
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Member Since: 1/1/2014
Posts: 11,797
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Yeah I always arguing with idiots who were saying Zexal is better than Arc V 
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ATRL Contributor
Member Since: 1/1/2014
Posts: 22,001
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We better get more fluffals i have the whole deck but the playstyle is pretty boring to me as of right now. Basically kills things with tiger than kill with wolf. i need some variety you know
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