Bad News: Somehow my VMWare (what I code the game in Mac) crashed while I was taking a break and now my source files are corrupted. It's like a really bad joke. Fortunately, I have a backup from a few days ago, but I did quite a bit in the last few days! Fortunately, I have bits and pieces of the corrupted code, so not all is lost. But it's safe to say that I'm probably going to need a day or two to recover everything I lost. I'm so annoyed, but I guess I have no choice but to start working on those bits again. I'll try to share screenshots when I can.
WHat would you guys consider to be realistic barriers/economy settings to use under the 'Locations'? I'm trying to get them to a realistic/current sales era
When does the demo end? I was playing the MWR2 demo on Mac through Wine and for some reason in like june of the first year of the demo it stopped loading the next week and froze
When does the demo end? I was playing the MWR2 demo on Mac through Wine and for some reason in like june of the first year of the demo it stopped loading the next week and froze
Antuan was hoping to have the first build done by this weekend, so I'm sure it'll be Monday or Tuesday, hopefully anyway!
Also, I'm pretty sure I read a few months back that the update for R2S wont be released until early 2016... Or very late 2015.