No wonder, they locked it at 30 fps and gave the laughable "it's more cinematic" argument. No, stupid dev, it's not "more cinematic", it's just jerkier. Movies don't require player interaction and games don't have cinema motion blur.
"60 fps changes the aesthetic of the game so we went for 30 instead" - Dana Jan, director of The Order: 1866
"I think we might have discovered the first true professional console peasant. "We're going for this filmic look". Bollocks. 30fps is not a design choice. It is a last resort when dealing with inferior hardware."- TotalBiscuit
I've been playing it and I've been enjoying it. I don't know what people were expecting, but I was expecting a linear cinematic shooter that looks amazing, and that's exactly what it is ―\_(ツ)_/―
I've been playing it and I've been enjoying it. I don't know what people were expecting, but I was expecting a linear cinematic shooter that looks amazing, and that's exactly what it is ―\_(ツ)_/―