The Order: 1886 is a dull, plodding experience that's beautiful to behold but spends too little time giving players a reason to stick around.
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The word “play” applies very loosely in the case of The Order, bloated as it is.
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The Order is a game that gives good screenshot, and little else.
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The Order: 1886 is a terrible game. Not because it’s broken or made without skill. Certainly not because it’s an average-length, story-driven shooter with minimal replay value. It’s just a bad game, forgettable in every conceivable way and safely ignored by all but the most ardent Trophy hunters.
Developer: Ready at Dawn, SCE Santa Monica Platforms: PlayStation 4 Release Date: February 20, 2015
The Order: 1886™ introduces players to a unique vision of Victorian-Era London where Man uses advanced technology to battle a powerful and ancient foe. As Galahad, a member of an elite order of Knights, join a centuries-old war against a powerful threat that will determine the course of history forever in this intense third-person action-adventure shooter, available exclusively on the PlayStation®4 system.
• Where history and myth collide – Assume the role of Galahad, one of the most experienced Knights of The Order, and enter a unique vision of Victorian-Era London that fuses real historical figures and events with new twists on familiar myths and legends
• Danger on all fronts – Conflict rages in this 19th century London between enemies new and old. Rebels declare all-out war on The Order and the police state they represent, while mankind’s true enemy, a powerful and ancient foe known as Half-breeds grows in strength and numbers in and around the city.
• Advanced technology – Wield cutting-edge weapons and gadgets like the Arc Gun, Thermite Rifle, and Monocular, as you struggle to maintain peace and order amidst the growing civil unrest and Half-breed threat against humankind
• Filmic vision – The Order: 1886™ transports players into the stunningly realistic and re-imagined Neo-Victorian London, replicating the nuances of actual motion picture cameras and lenses for a more immersive and believable presentation
• Seamless narrative experience – Full performance capture for characters and scenes, combined with seamless transitions between action and story sequences, work together to bring the rich narrative, rife with conspiracy and intrigue, to life.
Literally no game has ever looked this good. It’s strange to even write that, but The Order: 1886 raises the bar so far above its contemporaries that it stands in a class by itself. Joined by a soundtrack that perfects the mood, The Order is a cinematic masterpiece.
Despite some very minor misses in gameplay, Ready at Dawn sets a very high bar in terms of both presentation and story offering up one of the best experiences to date on your PS4.
The game is not without faults – it’s very linear, leans a little too much on quick-time events, and gameplay is merely average – but the experience is elevated by excellent storytelling, compelling characters, stunning graphics and art design, and sublime sound design.
Yes, it’s pretty short. Yes, it’s pretty linear. But the varied action is great, the visuals peerless and production values off the charts. In terms of a pure showcase for what PS4 can really do, look no further.
Ready at Dawn brings out the best-looking title we've ever seen on a PS4 so far. The Order: 1886 delivers a great gameplay experience, wonderful art direction and a compelling storyline that unfortunately ends too abruptly, leaving us wanting for more.
The Order: 1886 doesn't do much to bring anything new to the already well known formula in high budget games, but it delivers a really interesting world and a well written story. For those of you that have waited for a cinematic game with high production values for Playstation 4, this is a really good choice.
It's a promising opening chapter of what could become a great saga from Ready at Dawn. When credits will roll, you will have the distinct feeling of having witnessed something special and different, the rising of a new and interesting character surrounded by a fascinating background. It's still a shame that gameplay doesn't go beyond what's given for granted, many narrative aspects remain untouched, and the hour count itself remains thin, but that doesn't diminish the value of this debut.
The Order 1886 is an unexpected disappointment. Its technical exhibition is just amazing, but the unbalanced gameplay, the poor plot and the extremely short length manage to ruin the experience. It was supposed to be the grail for PS4, but, unfortunately, it is not.
The technical and artistic talent on display is astounding, but it comes at a price. The clear desire to embrace the cinematic experience comes at the cost of player agency; The Order: 1886 often places you in the passenger seat instead of letting you steer.
In general, The Order: 1886 reminds me of almost every super hero film franchise. The first movie is frequently decent but has a few significant issues, and it’s not until the second entry in the franchise that things get more polished and interesting.
A stunning action game that relies on story and performance over padding and tacked-on game modes, The Order: 1886 will nonetheless divide gamers with its short run time and reliance on cinematic dazzle.
Like Resistance: Fall of Man, The Order: 1886 comes early in a console lifecycle to set new visual benchmarks and give us creative, compelling fiction. As a game, it’s significantly less ambitious.
The Order: 1886 is outstanding as a cinematic experience, with some of the best graphics we've ever seen. However it's very short, with quite simple shooting sequences, and there's no reason to replay it once finished.
The Order is thrilling and frustrating. I should make it very clear that I did enjoy my time with it. I didn’t want to put the controller down because Ready at Dawn did such an exquisite job of doling out the action. And that, combined with its decent concept, story, and gameplay, would’ve been enough a long time ago. But in 2015 it left me feeling discontent. Is this what I bought a PlayStation 4 to play? Is this what Sony is passing off as a bold new experience? A different shade of Resident Evil 4?
The Order 1886 is an amazing rollercoaster ride with beautiful graphics, and a creative setting. If you're looking for a fun third person shooter, you've come to the right place.
Its best aspects are its stunning looks, atmosphere, and style – which are truly fantastic – and entertaining fiction. But the shallow, slow, and generic quick-time event-riddled gameplay make it feel like an experience that would've been better served by a non-interactive movie than a game.
A middling and short title that is almost more of a movie than it is a video game. It’s relatively enjoyable while it lasts, but you won’t keep fond memories of it with you for years to come, nor will you want to revisit it once the credits roll.
It is, at best, perfectly playable, and lovely to look at and listen to. But it is also the face of mediocrity and missed opportunities. A bad game can make a case for itself. A boring one is harder to forgive.
The issues, large and small, just pile up, and The Order ends up feeling like a game where plenty of manpower went into making sure it looked good—but no one bothered to check if it might actually be any fun. Outside of its admittedly superlative visuals, The Order doesn’t do a single thing well. Not one gameplay element stands out as superb—merely mediocre or substandard.
It's a technical showpiece, a graphical powerhouse that, in some ways, is almost without equal. It's also a short and disappointingly straightforward cover-based shooter that offers little to no variety in its encounter design, a lackluster story that fails to make good on its initially compelling premise, and a set of jarring Quick Time Event setpieces that aren't especially interesting from a gameplay or a storytelling perspective.
Beneath the technical wonder this is just a dull, aimless Gears Of War clone – where the attempts at storytelling are just as boring and lifeless as the action.
The Order: 1886 is a terrible game. Not because it’s broken or made without skill. Certainly not because it’s an average-length, story-driven shooter with minimal replay value. It’s just a bad game, forgettable in every conceivable way and safely ignored by all but the most ardent Trophy hunters.
Metascore: 65
Mixed or average reviews
based on 44 Critics
Literally no game has ever looked this good. It’s strange to even write that, but The Order: 1886 raises the bar so far above its contemporaries that it stands in a class by itself. Joined by a soundtrack that perfects the mood, The Order is a cinematic masterpiece.
Ready at Dawn brings out the best-looking title we've ever seen on a PS4 so far. The Order: 1886 delivers a great gameplay experience, wonderful art direction and a compelling storyline that unfortunately ends too abruptly, leaving us wanting for more.
All the good reviews are from irrelevent sites, all the big sites hate the game excluding a few high profile foreign mags.
Anyways, the game seems pretty mediocre. Hopefully it is an Assassins Creed/ Uncharted situation where the sequels very much improve on the game because the setting is pretty great...
All the good reviews are from irrelevent sites, all the big sites hate the game excluding a few high profile foreign mags.
Anyways, the game seems pretty mediocre. Hopefully it is an Assassins Creed/ Uncharted situation where the sequels very much improve on the game because the setting is pretty great...
Beneath the technical wonder this is just a dull, aimless Gears Of War clone – where the attempts at storytelling are just as boring and lifeless as the action.
The Order is thrilling and frustrating. I should make it very clear that I did enjoy my time with it. I didn’t want to put the controller down because Ready at Dawn did such an exquisite job of doling out the action. And that, combined with its decent concept, story, and gameplay, would’ve been enough a long time ago. But in 2015 it left me feeling discontent. Is this what I bought a PlayStation 4 to play? Is this what Sony is passing off as a bold new experience? A different shade of Resident Evil 4?
The Order: 1886 is a dull, plodding experience that's beautiful to behold but spends too little time giving players a reason to stick around.
Quote:
The word “play” applies very loosely in the case of The Order, bloated as it is.
Quote:
The Order is a game that gives good screenshot, and little else.
Quote:
The Order: 1886 is a terrible game. Not because it’s broken or made without skill. Certainly not because it’s an average-length, story-driven shooter with minimal replay value. It’s just a bad game, forgettable in every conceivable way and safely ignored by all but the most ardent Trophy hunters.
Too much emphasis on watching over playing
The shooting that makes up the bulk of the gameplay is dull and uninspired
Change of pace moments, particularly stealth, are poorly executed
In short: It's just not fun