Ubisoft shares drop after gimping PS4 version of AC:Unity!
Quote:
"Assassin’s Creed Unity buckles in other ways, making for the least stable, worst-performing major release I’ve played this year. Its moment-to-moment performance varies between acceptable and abysmal” Source: Polygon
"I think my PS4 is dying because I’m having a lot of problems with frame-rate and textures" Source: NowGamer
Ubisoft’s stock got crushed over 9% today in Europe after an abysmal new game launch of its most important franchise Assassin’s Creed. Not only are the reviews coming in poor with a current Metacritic score of 76 on the Xbox One version, which is only 1 point higher than the critically panned Activision’s Destiny, the game’s bugs and poor performance is becoming a laughing-stock right now on the Internet. There are thousands of posts flooding message boards and Youtube showing graphical glitches, crashes, and frame-rate problems.
Assassin’s Creed Unity is reminding gamers of EA’s Battlefield 4 launch problems last year, which was so bad the developers of the next Battlefield game had to literally promise their game “will work” when it comes out.
Ubisoft would have been better off to delay Unity like Take-Two does frequently with their Grand Theft Auto games than to release it in this state. The market has noticed the poor response today and punished the company for it.
Welp... I heard some glaring issues with the game so I avoided it like a plague not to mention the parity drama when assassin's creeds sells better on playstation consoles. I mean what kinda deserved backfire. Waits for teh inevitable 1080p patch or heck the fix, Ubi or you won't get mah money.
I've had a couple texture issues, but it's still awesome. Very glad I purchased it. I'm sure the patches will help, and that's certainly not something new to AC fans.
The developers were likely put under major pressure to get this done in time. Countless games have been killed by being rushed. These things need to be organized better.
The developers were likely put under major pressure to get this done in time. Countless games have been killed by being rushed. These things need to be organized better.
Not to mention next-gen AND current-gen games from the same series (albeit made by two different teams).
Video games are on a different rating scale since higher scores are more common.
One could argue that a <70 game is critically panned.
However, AAA games like AC which have enough hype for a >90 game is more disappointing with its average scores.