Member Since: 9/13/2012
Posts: 29,559
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Björk retrospective at MoMA coming in 2015
UPDATE:
http://www.avclub.com/article/bjork-...exhibit-205958
Quote:
The show, simply titled Björk, will not only showcase her music and various video collaborations, but will also present a narrative, billed as both “biographical and imaginatively fictitious”—also a perfect description of Björk herself. In addition to audio, video, costumes, and other objects, the exhibit will debut “a newly commissioned, immersive music and film experience conceived and realized with director Andrew Huang and 3-D design leader Autodesk.”
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The exhibition runs from March 7 to June 7 2015.
I cannot wait
http://www.moma.org/explore/inside_o...mas-collection
Quote:
I started thinking about acquiring Biophilia when it was released, in 2011. At that time, a year after the iPad had been introduced, designers and developers were excitedly experimenting with apps that took advantage of a screen bigger than the iPhone. With Biophilia however, Björk truly innovated the way people experience music by letting them participate in performing and making the music and visuals, rather than just listening passively.
Biophilia is the first downloadable app in MoMA’s collection. Apps—short for applications—are packaged, portable programs that are designed as products one can purchase from digital shelves. We have in the past acquired several digital artifacts, from dynamic visualizations to fonts and video games. For all of our digital acquisitions, we have established a protocol that speaks to the modalities of acquisition—code, files, videos—conservation, and display. The first apps added to the collection were John Maeda’s 1994 Reactive Books, distributed on floppy disks inside old-school physical books. Even more than video games, apps are highly “collectible” because of their finite or semi-finite nature—they might be connected to live feeds and to the Web, but their infrastructure design is stable and defined, unlike that of websites. Indeed, in the case of an app like Biophilia, the only variable left open is the exquisite interaction that the artwork welcomes and invites, a testament to the equally exquisite experimental nature of the artist that conceived it.
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Queen of App Albums and Art.

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