I'm just going to address certain points from ViTiLiGO's most recent post. Not all of them, but some.
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-XboxOne also allows used games
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- While this may be true, two things:
1) Publishers are allowed to decide whether or not you can trade in or lend a game. Meaning, if, say, EA doesn't want you trading in Madden NFL 25 for the Xbox One, well, guess what? YOU CAN'T, not under Xbox's One's new policy.
2) Yeah, trading in games is otherwise allowed...at
participating retailers. Or, in other words, Gamestop. Can't wait to trade in an Xbox One game at Gamestop for 1/3 or less of its retail value.
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- Paying a 100 bucks more for something doesn't make any difference for me. It would be another story if the difference in price was in the $200s and up.
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- Granted, I can see why $100 wouldn't be that much of a difference to some, but, in today's post-recession economy, $100 could be the difference between food being on the table or not, or bills being paid or not. While it may not may a difference for you, it makes a difference for others who are looking for a console and are having trouble choosing between the two.
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-Like you're ever going to replace the harddrive, this feature will be useless for most players.
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- Is it optional? Absolutely. Will everyone do it? Obviously not. But the fact that the OPTION is there is more than Microsoft is offering. That being said, I don't understand why this is a particular shouting point for some. The most recent 360s don't offer the ability to replace your hard drive. I like that the option is there for PS4 hard drives, but it's not a particularly important point in making a decision, especially if you're a casual gamer.
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- Neither does XBOXOne except for the DRM games.
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- Xbox One's internet requirement is not based on publishers. It's a system-wide connectivity issue. If you're not able to connect after 24 hours, it doesn't matter if you're playing a game from EA, Telltale, Ubisoft, Activision, Double Fine, or Press Play (to name a few). You will not be able to play ANY game, multiplayer or single player. It's not a publisher issue. If you want to play an Xbox One game, you have to have an internet connection.