I'm so happy we are getting so much new info and footage.Even though I feel guilty watching all this gameplay, because I feel like I'm spoiling the game.
This holiday, Xbox is offering unmatched value and choice for gamers with a diverse mix of bundles starting at $349. Every day this week, we’re adding new Xbox bundles to our holiday lineup, giving fans more ways to experience the greatest games lineup in Xbox history. Today, we’re pleased to announce the Xbox One Rise of the Tomb Raider Bundle – the ultimate Tomb Raider experience that’s perfect for Tomb Raider fans around the world as well as gamers new to the critically acclaimed survival-action series. The bundle features:
1TB hard drive, so fans can play and store more games than ever
Full-game download of the highly anticipated and Holiday 2015 Xbox exclusive Rise of the Tomb Raider
The exclusive Tactical Survival Kit Content Pack, which contains a new outfit and weapon skin for Lara
Full-game download of Tomb Raider: Definitive Edition, the HD remake of 2013’s critically acclaimed and award-winning Tomb Raider
Featuring epic, high-octane action moments set in the most beautiful and hostile environments on earth, Rise of the Tomb Raider delivers a cinematic survival action adventure where you will join Lara Croft on her first tomb raiding expedition as she seeks to discover the secret of immortality. The Tactical Survivor Pack, available exclusively in the Rise of the Tomb Raider Xbox One bundle, equips Lara with a new outfit, upgraded abilities and spec-ops tactical gear taken from enemy forces.
The Xbox One Rise of the Tomb Raider Bundle will be available starting in November for $399 USD. Discover the Legend Within only on Xbox this holiday, exclusively available at Microsoft stores and Best Buy in the U.S. and participating retailers in all markets where Xbox One is sold except Canada, China and the UK.
More gameplay if anyone is interested. It's pretty much what we've already seen from the other videos posted this week, but this video shows an entire cave in Siberia. It's cool to see how deep into the cave you can go before finding a tomb.
Rise of the Tomb Raider Season Pass - Xbox One [Digital Code]
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The Season Pass for Rise of the Tomb Raider includes a range of content that will extend your single-player campaign, and also allow you to compete with friends.
Rise of the Tomb Raider's story is 15-20 hours long
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Rise of the Tomb Raider's story will take players around 15-20 hours to finish, Crystal Dynamics has revealed, and between 30-40 hours to complete the game 100%.
Discussing the game's length with Pixelvulture.com, lead designer Mike Brinker told fans to "expect to spend around 30-40 hours getting everything done. This is gathering every weapon, ability and completing every side quest.
"It all comes down to how you want to play through the game. Running through the game will take you around 15 – 20 hours. So expect double the play time collecting everything and exploring every secret tomb."
The playtime means that Rise of the Tomb Raider could be up to twice as big as 2013's Tomb Raider, which, according to stat-tracking website HowLongToBeat, took players an average of 11.5 hours to finish. Completing the game 100%, meanwhile, took an average of 20 hours.
But besides including more tombs, there'll also be plenty of side missions to complete in the upcoming sequel, too, Brinker says, with the game's hub areas said to be three times larger than the previous game.
"In terms of scale, all our hub spaces, the areas that allow you to explore and choose your own way to play, have been increased by three time the size," he continued. "So there will be lots more to see and do in each area of the game too. We have more challenge tombs, crypts, caves, and a bunch of extra things to do like the side missions for the Remnant people, and the tomb guardians."
I like the area towards the end -- the large, snowy, natural wilderness. It's so nice. Those areas are so much more enjoyably than industrial ones.
And I'm glad that the idea of Lara being restricted to walking through each tomb is (seemingly) eliminated. God that was annoying. Three minor things I dislike: the item pickup sound effect (it's ugly and shouldn't have continued, it should sound more like the 'survival instinct' sound effect for consistency), how Lara slowly moves herself through those squares in the wall (which continues from the previous game, it's slow af and I don't got time for it!) and the mindless AI.
I like the area towards the end -- the large, snowy, natural wilderness. It's so nice. Those areas are so much more enjoyably than industrial ones.
And I'm glad that the idea of Lara being restricted to walking through each tomb is (seemingly) eliminated. God that was annoying. Three minor things I dislike: the item pickup sound effect (it's ugly and shouldn't have continued, it should sound more like the 'survival instinct' sound effect for consistency), how Lara slowly moves herself through those squares in the wall (which continues from the previous game, it's slow af and I don't got time for it!) and the mindless AI.
The AI has really been bugging me a lot, because the enemies are/seem so stupid. I think the AI gets better/harder when the difficulty is increased. I think I remember reading something along those lines on one of the gaming sites. At least I hope that's the case because if it's not then... Bless