Quote:
Originally posted by Nait Phoenix
^I'm surprised you actually like the gameplay in 358/2 Days… I found it incredibly repetitive… The story barely kept me occupied! KHII's story was intriguing and the gameplay was fluid, but it was just too easy; there was no challenge. BBS & DDD do a marvelous job on the fighting system and the story, while KHI's clunky, yet challenging game mechanics made it more of an effort to win the game IMO!
Where you got COM & Coded is perfect… gameplay's fine but the story is so boring in Coded, while the story is great, but the gameplay is horrendous in COM…
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in 358/2 Days, the gameplay was rough (i think i mentioned that idk), and it got tedious after a while. it's not that i didn't like it, it was just okay. I thought the battle system and plot were bigger draws for me. I agree with KH2, i love it but you're right, it's waaaay too easy, even on higher difficulty levels, it felt like they were focusing on a more easy-going gaming experience, something that made KH1 rough for some people. of course, i agree with BBS and DDD
and what you said about KH1 is spot on. it was challenging, but that's what made it fun! which makes me say that KH2 and KH1 are just separate atmospheres and experiences.
I literally wouldn't dislike Coded as much as I do if it was essentially the other KH mobile phone game: not cannon. its importance in the timeline is weighed heavily when it's so pointless ugh. i'd take CoM over Coded any day.