A_BIG_HOUSE: WHAT KIND OF NEW MEDIA CAN WE EXPECT TO SEE DURING/AFTER E3?
Meagan Marie (Senior Community Manager): You don’t have long to wait now! We’ll blow things out at E3. Trust me, you won’t miss Rise of the Tomb Raider, and the trailer revealed that you’ll get a look at gameplay during the show. Just as exciting is the fact that we’ll keep up the pace once E3 concludes. We’ve got a big launch planed for Holiday 2015, and will be showcasing Rise of the Tomb Raider online and around the globe in a big way.
RAYCROFT93: IN THE TRAILER FOR RISE OF THE TOMB RAIDER AND IN THE COMICS WE SEE SIGNS OF LARA SUFFERING FROM PTSD. HOW DO YOU GUYS PLAN ON MAKING THAT EVIDENT IN THE GAMEPLAY?
Meagan Marie (Senior Community Manager):Lara’s experience on Yamatai left her a changed woman. Not only is she struggling with the loss of her friends and coming to terms with what she had to endure, but she also glimpsed something she couldn’t explain. She saw evidence of immortality, and her worldview has changed entirely. So while Lara has struggled mentally and emotionally, this journey is more about finding herself through her first true Tomb Raiding expedition in the wilds of Siberia.
ERROR96: THE YOUNG LARA OF THE WAS REALLY INTO TOMB AND ARCHAEOLOGY WITH HER TRAVELS WITH VON CROY BUT THE TR2013 REMARKED 'I HATE TOMBS' SO WILL LARA HAVE MORE OF A PASSION FOR TOMB RAIDING IN ROTTR?
Meagan Marie (Senior Community Manager):Lara’s passion for archaeology is undeniable, and was fostered by both family excavations and excursions with Roth as a child. In the Tomb Raider reboot Lara was thrust into a situation out of her control, and it was all she could do to survive. As mentioned above, Rise of the Tomb Raider marks Lara’s first great Tomb Raiding expedition – she’s proactively hunting the truth through threads of myths only she has been able to tie together. So yes, her passion for the past, archaeology, and the truth are very prevalent.
KXTNISS: HOW MUCH EFFECT WILL PAIN AND INJURIES HAVE ON LARA'S CHARACTER, MOOD, BEHAVIOR AND LOOK?
Meagan Marie (Senior Community Manager):We wanted to immerse players in Lara’s world while playing, so the team created what Noah referred to previously as the ‘system-based reflection of damage on Lara.’ This means that if Lara is hurt, it will show on in certain ways. This goes as far as to her physical appearance and her animations, so there’s not only a visual layer but a behavioral one as well. For example, Lara may shiver while trekking through the snow, and then warm her hands when she steps near a source of heat.
DANIELSUN_: WHAT SORT OF FEATURES WILL WE SEE IN THE GAME THAT WILL IMPROVE RE PLAYABILITY?
Meagan Marie (Senior Community Manager):We’ll get into this topic more fully in the future, but I think the size and scope of hubs is one thing that will excite the community. Hubs will remain home to challenge tombs, which will be more numerous and diverse. There is also much more to do in these spaces – caves to explore, crypts to locate, resources to scavenge, texts to translate – even side missions. If you’re into hitting that 100% mark, there will be many reasons to revisit and replay.
ALEXWEISS: WILL WE SEE LARGE TOMBS AS A PART OF THE MAIN STORY (MEANING NOT CHALLENGE TOMBS) AND IF SO, HOW LARGE ARE THEY?
Meagan Marie (Senior Community Manager):Yes, tombs on the critical path (main story) are certainly a part of Rise of the Tomb Raider. We’ve tackled them on a grander scale, often featuring what we refer to as nested puzzles. This means that when you enter a huge and ancient space, you are immediately aware of where you need to go within that space in order to progress. However, there are multiple puzzles that need to be solved to get you there, with combat, traversal, and exploration peppered in. These grand spaces balance out the side challenge tombs nicely.
KXTNISS: HOW IS IT THAT JONAH WAS CHOSEN TO COMPANION LARA?
Meagan Marie (Senior Community Manager): I like to think of Jonah as a real person rather than a fictional character, and from that lens, Jonah chose his own role. He wouldn’t let Lara go this journey alone. He is fiercely loyal, and his easy-going spirit is a great contrast to Lara in many ways, who is struggling with understanding herself and the world at large. Jonah on the other hand, doesn’t need all the answers. He’s happy to take some things on faith.
Was the “Discover the Legend Within” trailer CG or in-game footage?
Meagan Marie (Senior Community Manager): The CG in the trailer was created by the highly talented team at Digital Domain, using our models for Lara and the environment. Stay tuned for the first gameplay reveal at E3
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