I'm doing Pyramid Plunder now, this **** is actually fun it'll take a while but this is so much more exciting than pickpocketing or stealing from a stall. Doing this from 37-45 then Blackjacking.
I don't recall doing either of those when I did it before. I must've did Master Farmers, lord
New runescape is ****
Old school is slight ****
I started over a few weeks ago and have a lvl 3 non member girl with lvl 46 WC. I got the lvl 46 in one day and stopped after
1K willows in my bank and I can't sell anything in the GP until I played atleast 24 hrs
New runescape is ****
Old school is slight ****
I started over a few weeks ago and have a lvl 3 non member girl with lvl 46 WC. I got the lvl 46 in one day and stopped after
1K willows in my bank and I can't sell anything in the GP until I played atleast 24 hrs
Just get 7 quest points and you can sell stuff. Do Romeo and Juliet,
cooks assistant, and sheep sheerer, very easy. That's what I did
Got 53 Thieving earlier soon Pyramid Plunder. I saw Blackjacking at 45 was faster but i wasn't having it. I tried for like 1 level but then I died aslfkgkg I wasn't paying attention. I thought it just hit me once and I was safe so I moved tabs but when I went back I was dead.
All I need it to finish Temple of Ikov and 50 Firemaking and I can do Desert Treasure
What the HALE is that? I used to be obsessed with Runescape
It's the new RS3 skill.
It's really, REALLY expensive..
Synopsis;
Quote:
Invention is all about changing the way you approach RuneScape and the challenges of Gielinor. It’s about augmenting and modifying your gear, adding perks that give new dimensions and possibilities. Build sets of gear that are truly your own, and finally overcome those tricky bosses by inventing items that give you a real advantage - it’s all to play for!
How about a weapon that you’ve modified to deal extra damage to demons? What about armour that has a small chance of reducing received damage to just 1? Or how about a mysterious enhanced chinchompa that has dramatically increased destructive power (and cuteness)?
Train the skill by disassembling your unwanted items and experimenting with their constituent materials at an Invention workbench. This is the core of Invention - discovering an ever-increasing number of special perks, adding them to your items and creating new ways to quest, skill and fight through Gielinor.
As you use your augmented gear, it’ll accrue its own XP, levelling in its own right. You’ll find this to be beneficial as you make more discoveries and train Invention further.
As you level up the skill, you’ll be able to branch out into specialisations, determining which type of tech you learn first. Will you prioritise Dwarven inventions, or do the volatile designs of the Goblin tech branch appeal more to your sensibilities? It’s up to you!
It’s also a skill that’s about looking good. Ever been jealous of that adventurer with the impressively grand leg armour? Well now you can make your own EVEN BETTER leg armour, with spinning cogs and flashing lights and some strange side-effect that you can’t quite put your finger on…