AMAZING GEM-KNIGHT SUPPORT!
The mixes you can make with Gem-Knights now are infinite!
Did someone mentioned Gem-Knight Heroes?????
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Brilliant Fusion
Continuous Spell Card
You can only activate 1 “Brilliant Fusion” per turn.
(1) When this card is activated: Send, from your Deck to the Graveyard, Fusion Material Monsters that are listed on a “Gem-Knight” Fusion Monster in your Extra Deck, then Fusion Summon that “Gem-Knight” Fusion Monster from your Extra Deck, but its ATK and DEF each become 0. Destroy that monster if this card leaves the field.
(2) Once per turn: You can discard 1 Spell Card; that Fusion Summoned monster gains ATK and DEF equal to its original ATK and DEF, until the end of your opponent’s turn.
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Now THIS IS another boss. I mean, you get to send 1 Gem-Knight (as an effect not a cost
) to abuse graveyard power and special summon 1 Fusion Gem-Knight IGNORING the conditions, ANY ****ING ONE YOU WANT!!! SLAY!
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Gem-Knight Lady Brilliant Dia / Gem-Knight Lady Brilliant Diamond
Level 10 / EARTH / Rock-Type / Effect / Fusion Monster
ATK 3400 / DEF 2000
3 “Gem-Knight” monsters
Must first be Fusion Summoned by using the above Fusion Materials. You can only Special Summon “Gem-Knight Lady Brilliant Dia” once per turn.
(1) Once per turn: You can send 1 “Gem-Knight” monster you control to the Graveyard, and if you do, Special Summon 1 “Gem-Knight” Fusion Monster from your Extra Deck, ignoring the Summoning conditions.
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And this random mess that is owned by the most despicable character ever created...
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Entermage Trick Clown
Level 4 / LIGHT / Spellcaster-Type / Effect Monster
ATK 1600 / DEF 1200
You can only use the effect of “Entermage Trick Clown” once per turn.
(1) If this card is sent to the Graveyard: You can target 1 “Entermage” monster in your Graveyard; Special Summon it, but its ATK and DEF become 0, then you take 1000 damage.
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