Quote:
Originally posted by Yuzu
OMG, that's horrible sis, but you should know that when you update everything rewrites itself XD
|
Yeah I know that now. I have a list now of every card ID and every archetype that will need changing in future. I've finally fixed everything with my up-to-date cdb and blah. Even improved the anime crush to, a. work, and b. activate when its destroyed by battle or card effects.
EDIT: nnn. i thought it was working and then i tested it again and it only worked for effect. Edited it and it only worked for attacks. Damn it. Finally got it working; I changed:
C:IsReason(REASON_BATTLE+REASON_EFFECT)
to
(C:IsReason(REASON_BATTLE) or C:IsReason(REASON_EFFECT))
It worked with both in the same test duel so I'm 99% sure it's fixed. It also wouldn't let me revive the destroyed monsters so it's working perfectly.
EDIT2: I also noticed it wouldn't destroy indestructable cards (well Demon Skull) while they were in the hand or deck but I realised that was Demon Skull's fault, so I added a bit more code to fix that. Also added an IsDestructable clause into Crush.