After much fussing over the newly adapted battling/ evolving system for this season of TGPM It has come to the conclusion that the current battling system will need an upgrade to run more smoother, efficient and all around better for every player. Below are the new rules for the battling system (Credit to fiercE for making up the EXP charts )
- To have a Pokemon level up it will need to have beaten an opponents Pokemon or PokemonS in order to gain EXP, below I will post the EXP chart so you all have in mind how much battling will need to be taken place to strengthen your team
- If more then 1 Pokemon battles an opponents pokemon then the Bonus EXP of the pokemon who gave the finishing move will be split among the other pokemon who contributed
- "Battle Rounds" are being set up to limited the amount of battling daily and to make sure we don't over do it, as of right now there will most likely be 3 Battling Rounds a day to make sure both sides of the globe get a chance to battle and battle one another
-Winning A Battle still earns you a "spin" to get a random amount of Pokedollars, depending on your teams levels the prizes will either be raised or lowered
-Losing A Battle still results in loss of Pokedollars but not a dramatic amount
-You still have the option to not evolve your Pokemon and keep fighting with them as they are
-Only Pokemon in your main team in the OP maybe used in battle so make sure you tell me if you want any changes to your teams!