Quote:
Originally posted by DripDrip
Oh i must have missed the part where the frame rate in Ocarina of Time dropped or when it happened in Resident Evil Revelations. Never seemed to happen to me when I was battling loads of monsters on screen at a time in Kingdom Hearts. 
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And none of those are even remotely similar to the gameplay engine which Pokemon uses. Different gameplay engines have different capabilities. ORAS was already pushing it considering the amount of lag during triple battles, and Sun and Moon look to be putting even more into it.
I don't get why you're even complaining about the graphics when 10 years ago, no one thought we'd even get this far. They're amazing for what they are. The subtle details in the SM overworld and the battle animations so far have been lightyears ahead of what we had last gen. Sorry if you only play games for graphics. Maybe, consider getting the PS4.5 when it comes out then.