Hello Pokethread. I want to play a game.
BUFF A ZHITMON
No base stat changes. No Megas.

Protean (currently outclassed by mewtwo) -not a shitmon but hey

to ubers and beyond
Color Change kicks in before Kecleon is actually hit with the move. That way it suddenly resists on half the types. It's not even all too broken when that means it's weak to ghost and dragon now. And still neutral to flying, rock, ground, fighting, normal, bug and fairy.

Can learn Recover.

Magenet Pull

Electric/Rock
Levitate

Pure Bug + Levitate
Holding Honey boosts "Order" moves:
Attack, deals 120(33% boost)
Defend, Raises SD & D by 2 stages each (doubled)
Heal, Recovers 66% of users HP (2/3s instead of 1/2)

Fly Trap(new ability), Gives it bug resistance & Grass type moves are now SE on bug types.
Carnivine is neutral to bug moves now. Sacrifices ground immunity for resistance tho.
GAME PART 2:
MAKE A MEGA OUT OF A ZHITMON

Just a concept:
Quote:
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Electrode gets a Mega, its abilities/stat spreads are based on the ball it was caught in.
Standard balls: Always has Aftermath
Standard buffs: +70 Sp.A, +30 Speed 60/50/70/150/80/170
Master ball: ability is Shadow Tag
Level/Nest ball: Technician
Lure/Net/Dive ball: Storm Drain
Moon/Dream ball: Pixiliate
Friend/Luxury ball: Serene Grace
Love ball: gains a random gender and Rivalry
Heavy ball: weight is set to 1000, gets Heavy Metal as an ability, learns Heavy Slam temporarily if there is an empty moveslot, +100 Attack 60/150/70/80/80/140
Fast/Quick ball: gets Prankster and temporarily Fake Out
Repeat ball: gains Skill Link, learns multihit moves, +70 Attack +30 Sp. A 60/120/70/110/80/140
Timer ball: Moody
Heal ball: Natural Cure
Dusk ball: Dark type pixilate
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Anyways...

Bug/Steel
Parental Bond
70/90/152/90/152/20
+10 Atks, +50 Defs, -20 Spd

Ice/Water
Refrigerate
110/95/140/95/140/40
+15 Atk, +50 Defs, -15 Spd
Double Edge + Body Slam
(Hopefully, Hyper Voice)

Poison/Dragon
Medusa: All contact move
used on & used by this pokemon have a 30% chance of paralysing the attacker/target.
60/125/99/40/99/115
+40 Atk, +30 Def, -20 Sp.A, +20 Def, +35 Spd
Great fairy counter since its physical

Poison/Electric
Levitate: Only weak to psychic
65/110/150/105/100/60
+20 Atks, +30 Defs

Water/Psychic
Compound Eyes: 100% accurate Hydro Pump. 91% Thunder + Blizzard.
60/85/100/130/100/145
+10 Atk, +15 Defs, +30 Sp.A, +30 Spd
Not a shitmon tho

Ground/Bug
Tinted Lens
80/165/80/80/80/135
+65 Atk, +35 Spd
Typing + Ability gives wider coverage than Dragon/Ground. + Mega can trick weaknesses.

Ghost/Fairy
Prankster
60/80/80/135/115/125
+20 Atk, +20 Def, +30 Sp.A +10 Sp.D, +20 Spd