Member Since: 8/6/2015
Posts: 660
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Fire Emblem: Conquest or Birthright?
I just pre-ordered the Conquest version of Fire Emblem, the next installment in the Fire Emblem series. If you're interested in Fire Emblem or have played earlier games before, I wanted to know which version you are planning to play first?
Here's some info:
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So Fire Emblem Fates will release in two versions: Birthright and Conquest. Fire Emblem Fates is set in both the kingdoms of Hoshido and Nohr, two states at war with each other because they worship different deities.
Each version revolves around the same characters throughout and follows the same storyline until Chapter Six, at which point the narrative splits depending on which version you've purchased.
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1. Fire Emblem Fates: Birthright is newcomer friendly
Fire Emblem Fates: Birthright is a strong, entry-level game for rookies of the franchise. You get all the tools you would get in any regular Fire Emblem game, but the main campaign has been balanced toward players not used to the more complicated objectives of older releases. What this means is that you always have a means of grinding for experience or new classes by replaying older maps. No decision can ever lead you to getting stuck and having to start over from zero.
Map objectives are kept simple, mostly taking the form of “eliminate the general” or “eliminate all enemy units.” While this may seem too easy, it gives new players a way to more gently get used to the general pace of Fire Emblem games before maybe checking out the other entry in this duology.
2. Fire Emblem Fates: Conquest is for series veterans
From the moment the games split at chapter six, Conquest immediately puts players into more difficult scenarios, outnumbered and surrounded by enemies. In fact, chapter seven starts in such a way that if you don’t make the right moves from the starting moment, you’re likely going to lose a precious unit in the first few turns. Conquest is much closer to old school Fire Emblem in terms of chapter objectives as well. You’ll be tasked with capturing specific units, defending locations, or even breaking through enemy lines.
Perhaps the biggest difference in challenge however, comes from the lack of replayable missions on the world map. Once one of them has been cleared, they’re gone forever, preventing players from being able to grind for experience. This means that every level up, every kill, and every class change is significant, and if you don’t plan ahead, you could find yourself trapped in an unwinnable situation.
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Based on this, which game do you like more?
Conquest or Birthright?
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