Quote:
Originally posted by ViTiLiGO
I don't see how a violent video game is any different from a violent movie, yet somehow movies are let off easily while video games get put down for it.
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Cause video games are still seen as a childrens hobby when it isn't soley for that purpose not to mention games have a ratings system for a reason.
Quote:
Originally posted by Arking
Not going to watch this because I haven't played the game yet(!!), so I'm commenting on your comment about the GTA series being blamed for gun violence (sorry if I'm entirely off-base from the video).
This old adage of blaming video games for violence is so tired and reductive. Why not blame the hyperviolent TV shows and movies that are even easier to access? While I agree that the level of interactivity in video games allows for an unprecedented degree of engagement that other media doesn't, I don't believe that a singular component accounts for the increased level bloodlust in gamers (or whatever fallacies they're trying to string together to support their weak arguments that playing a gun-toting criminal = violent criminal behavior IRL).
The argument excuses the rest of society's (particularly American society's) overwhelming fascination with violence and destruction and puts the onus on video games alone, which reminds me of when conservative parties of the past would always try to find ways to blame new media for influencing people negatively. Books, television, radio, now video games. It's all very tired.
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You're on the mark without even watching it. Video games are seen as juvenile so therefor it gets the think of the children crap. Those who have spoken against GTA have not even played it.
You can drive around for hours,play mini games or just explore without firing a single round. Its freedom of choice if you shot someone in the game its cause you chose to if you ran someone over its cause you chose to.